An
invisible island with Bokoblins and a Moblin.
By Jaytheham |
US
code:
KAZT-XV19-JCXPD
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
PA77-XYQD-RXTJG
X2T3-R35E-YDYKN
E9FZ-A3QA-YCERP
PAL code:
9M5K-7058-JMQVB
GKGV-K0CU-QKZTQ
2X5M-374Z-3C1VN
EBHB-DP7A-D8VYH |
|
A
beta version of the Triangle Island nearest the Tower of the Gods.
By Jaytheham
If
you make your way over to the Tower of the Gods, trying to enter
it just freezes Link. The portal to Hyrule and the bell on top of
the tower do nothing. |
US
code:
TRNQ-QY9Y-6CH36
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
566F-8Z3E-61EKX
X2T3-R35E-YDYKN
E9FZ-A3QA-YCERP |
|
Terrain
testing area.
By Jaytheham |
US
code:
ZG8Z-XGBK-G541X
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
DBRQ-QYJM-NRK2Z
5JFX-Q0EA-79006
E9FZ-A3QA-YCERP |
|
E3
version of Outset Island.
By Jaytheham
Trying
to go through any of the exits freezes Link. Check out the different
placement of Orca's door, and the beach around the back of the island
where Jabun's cave should be. |
US
code:
8UY5-QG2W-J342G
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
FGXZ-63G3-UN74Z
TJ3Y-B19U-P7EMU
E9FZ-A3QA-YCERP
By Super_Steve:
PAL code(Hold L+Y):
5QEK-89WN-P9TMW
3872-BW4E-5J7UP
GKGV-K0CU-QKZTQ
KPQN-Q2PM-RBPD6
MMN4-FPTP-47JAK
E9FZ-A3QA-YCERP |
|
Beta
island with white house.
By Jaytheham
Trying
to climb the stairs will kill Link. |
US
code:
TZ3J-J90V-HR2ZH
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
A085-2KX3-MRYH2
CAKV-YK7U-WU8KF
E9FZ-A3QA-YCERP
By Super_Steve:
PAL code(Hold L+Y):
XPNA-ZYXK-TPU9K
3872-BW4E-5J7UP
GKGV-K0CU-QKZTQ
3YET-8HKW-C9KUP
1H78-H0AE-W4955
E9FZ-A3QA-YCERP |
|
Pig
testing area.
By Codejunkies |
US
code:
4CF3-BBRZ-607NX
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
FWA9-GFAZ-VDWEV
1X90-8QQU-REZG3
E9FZ-A3QA-YCERP
PAL code:
KA8J-C8DZ-11M7J
PFYW-PDP9-PVX6M
GKGV-K0CU-QKZTQ
F21Q-HCWD-GA5R1
0CPN-T0A5-F3DQY
E9FZ-A3QA-YCERP |
|
Beta
version of inside Fire Mountain.
By Jaytheham
The purple warp will take you to Fire mountian.
Codes
for alternate versions of this room can be found by clicking here. |
US
code:
C24H-WNAN-JKWJ7
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
69QK-TJDT-HCDBM
XRKG-B4CZ-8RFKZ
E9FZ-A3QA-YCERP |
|
Terrain
testing area with interactive objects.
By Codejunkies |
US
code:
4B8J-YC4A-P0G0J
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
JKU2-JACA-WTBE1
XYVY-4Y6B-9221N
E9FZ-A3QA-YCERP
PAL code:
DHC3-17N1-5EJQY
PFYW-PDP9-PVX6M
GKGV-K0CU-QKZTQ
8KYY-GEAH-QC1EC
FRKR-YJCE-P0H1H
E9FZ-A3QA-YCERP |
|
Rope
swinging testing area.
By Codejunkies |
US
code:
CJDA-4EU8-QFBN4
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
JKU2-JACA-WTBE1
56H6-ZHYZ-9HBC8
E9FZ-A3QA-YCERP
PAL code:
W9FG-N2XX-MM7XN
PFYW-PDP9-PVX6M
GKGV-K0CU-QKZTQ
8KYY-GEAH-QC1EC
EQCF-KH4A-CDB8Q
E9FZ-A3QA-YCERP
|
|
Beta
version of Bomb Island lava cave.
By Codejunkies |
US
code:
PWEK-5KHT-B6Y6W
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
Z6V3-XCB2-AFVUV
GMEE-ZUJH-BUWFM
E9FZ-A3QA-YCERP
PAL code:
H730-ZJ5Z-QEVFH
PFYW-PDP9-PVX6M
GKGV-K0CU-QKZTQ
35BC-B360-TMUKE
35HV-RE6A-BJ113
E9FZ-A3QA-YCERP |
|
Beta
basic island.
By Codejunkies |
US
code:
679Y-DRW7-J2T48
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
3Z3C-ZZVX-C21YN
1X90-8QQU-REZG3
E9FZ-A3QA-YCERP
PAL code:
2G5W-8H8Y-UMCTZ
PFYW-PDP9-PVX6M
GKGV-K0CU-QKZTQ
YQMX-C0VY-YJV27
0CPN-T0A5-F3DQY
E9FZ-A3QA-YCERP |
|
Treasure
chest testing area.
By Codejunkies |
US
code:
53X7-WX0G-9U5WG
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
P0Q4-Q62V-X8RDW
5GG6-4KVK-AVB1D
E9FZ-A3QA-YCERP
PAL code:
GANE-E3YE-QGYDD
PFYW-PDP9-PVX6M
GKGV-K0CU-QKZTQ
R63C-FZTN-F4B5P
QRJM-H4Y6-CHFTX
E9FZ-A3QA-YCERP |
|
Character
testing area.
By Codejunkies |
US
code:
0X8P-2EZQ-0V4BT
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
P0Q4-Q62V-X8RDW
PKT0-K5X5-Z5368
E9FZ-A3QA-YCERP
PAL code:
EB4Q-3367-031B6
PFYW-PDP9-PVX6M
GKGV-K0CU-QKZTQ
R63C-FZTN-F4B5P
T5Z6-PTX7-BG2MX
E9FZ-A3QA-YCERP |
|
Enemy
testing area.
By Codejunkies |
US
code:
GX52-56RZ-R6337
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
P0Q4-Q62V-X8RDW
4H85-XCHW-7UR1J
E9FZ-A3QA-YCERP
PAL code:
PDE7-F8W2-KZZP8
PFYW-PDP9-PVX6M
GKGV-K0CU-QKZTQ
R63C-FZTN-F4B5P
5BCR-EY02-GP8TE
E9FZ-A3QA-YCERP |
|
Miscellaneous
testing area.
By Codejunkies |
US
code:
N1A4-316K-KPKVY
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
P0Q4-Q62V-X8RDW
VH57-6NKU-KGYD1
E9FZ-A3QA-YCERP
PAL code:
M77F-TY50-0NEX2
PFYW-PDP9-PVX6M
GKGV-K0CU-QKZTQ
R63C-FZTN-F4B5P
Z4GH-Q5F4-1M4HF
E9FZ-A3QA-YCERP |
|
Character
testing area II.
By Codejunkies |
US
code:
98K2-YYE4-0529M
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
P0Q4-Q62V-X8RDW
XBUC-QXB6-Q4EHP
E9FZ-A3QA-YCERP
PAL code:
PTBJ-ZN0N-C9G7V
PFYW-PDP9-PVX6M
GKGV-K0CU-QKZTQ
R63C-FZTN-F4B5P
9R31-Q80Y-JDFD0
E9FZ-A3QA-YCERP |
|
Event
Activated/ Spawning And Respawning Enemy Testing Area.
By Codejunkies |
US
code:
242K-UYUU-RGWY7
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
P0Q4-Q62V-X8RDW
JHA7-H8M2-J687P
E9FZ-A3QA-YCERP
PAL code:
CMJJ-4R60-XRKTG
PFYW-PDP9-PVX6M
GKGV-K0CU-QKZTQ
R63C-FZTN-F4B5P
R8UG-EKEG-NY8W9
E9FZ-A3QA-YCERP
|
|
Interactive
object testing area.
By Codejunkies |
US
code:
RGGN-DZBP-RV93P
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
P0Q4-Q62V-X8RDW
XEBA-9F1Z-6CD4M
E9FZ-A3QA-YCERP
PAL code:
0GGM-N42Q-KMRY9
PFYW-PDP9-PVX6M
GKGV-K0CU-QKZTQ
R63C-FZTN-F4B5P
RWU6-K29B-YBBK3
E9FZ-A3QA-YCERP |
|
Interactive
object testing area II.
By Codejunkies |
US
code:
G1X3-MNGF-Q0AP7
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
P0Q4-Q62V-X8RDW
Q4B0-T9KG-407ZJ
E9FZ-A3QA-YCERP
PAL code:
FFD8-X38R-W2DDT
PFYW-PDP9-PVX6M
GKGV-K0CU-QKZTQ
R63C-FZTN-F4B5P
7BP7-9URB-A1RCN
E9FZ-A3QA-YCERP |
|
Character
testing area III.
By Codejunkies |
US
code:
FMEW-YNQX-D8GXQ
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
P0Q4-Q62V-X8RDW
VXAF-QD6P-06HBG
E9FZ-A3QA-YCERP
PAL code:
NUGN-3MRN-V1YXY
PFYW-PDP9-PVX6M
GKGV-K0CU-QKZTQ
R63C-FZTN-F4B5P
V8N8-NEX3-FVZFA
E9FZ-A3QA-YCERP |
|
Interactive
object testing area III.
By Codejunkies |
US
code:
XTBV-T0N3-4XJMW
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
P0Q4-Q62V-X8RDW
WA9T-M9BA-KVQ77
E9FZ-A3QA-YCERP
PAL code:
4DPN-TJUZ-4MUG9
PFYW-PDP9-PVX6M
GKGV-K0CU-QKZTQ
R63C-FZTN-F4B5P
QVH4-9X8T-4358B
E9FZ-A3QA-YCERP |
|
Frozen
enemy/ object testing area.
By Codejunkies. |
US
code:
6TEM-JJDJ-KEVFG
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
P0Q4-Q62V-X8RDW
G81M-KKDM-UET07
E9FZ-A3QA-YCERP
PAL code:
DDJD-ERAZ-5KQQ6
PFYW-PDP9-PVX6M
GKGV-K0CU-QKZTQ
R63C-FZTN-F4B5P
YQF8-UZVG-ACAHR
E9FZ-A3QA-YCERP |
|
Falling
water effects testing area.
By Codejunkies |
US
code:
EKNY-ZE0C-33DRV
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
P0Q4-Q62V-X8RDW
CVH8-K6FZ-6NQXH
E9FZ-A3QA-YCERP
PAL code:
RUDE-N6FE-QPGHW
PFYW-PDP9-PVX6M
GKGV-K0CU-QKZTQ
R63C-FZTN-F4B5P
1ANH-UAMH-EWQZX
E9FZ-A3QA-YCERP |
|
Beta
stone platform with bridge.
By Jaytheham |
US
code:
2A4A-M4MW-4XMVE
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
A00H-WHKN-6PE1V
G49K-BBE5-YCXEE
E9FZ-A3QA-YCERP
By Super_Steve:
PAL code(Hold L+Y):
F720-NFRU-DJRJU
3872-BW4E-5J7UP
GKGV-K0CU-QKZTQ
H9CH-KMCQ-23PRD
HMN0-N7AH-P620Z
E9FZ-A3QA-YCERP |
|
Empty
square stone room.
By Jaytheham
Codes
for alternate versions of this room can be found by clicking here. |
US
code:
6JFN-PHA5-M51H2
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
A00H-WHKN-6PE1V
4962-UFEM-JT2Z7
E9FZ-A3QA-YCERP |
|
Beta
Fire Mountain.
By Jaytheham
You
can swim to the edge of the water and fall off into the blackness,
unlike usual though you'll be able to run around on it. |
US
code:
DWGM-X3JC-HCCJE
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
C1T1-V2RP-DC54U
3RH0-K5XZ-VF6V9
E9FZ-A3QA-YCERP
By Super_Steve:
PAL code(Hold L+Y):
ZNA1-J8X5-58YG6
3872-BW4E-5J7UP
GKGV-K0CU-QKZTQ
VXK8-W68G-J04NB
BRWU-QMUP-B23T0
E9FZ-A3QA-YCERP |
|
Camera
sequence testing area.
By Jaytheham
When
you first enter the area a short cinema takes place with the camera
moving through the trees to Link. |
US
code:
PK65-7UQV-P9H8M
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
RNMV-H1KF-T0J9J
KPVH-7M2Y-MUEAY
E9FZ-A3QA-YCERP |
|
Beta
elemental temple island.
By Jaytheham |
US
code:
MGVW-DMM3-PXY18
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
BA32-GPPR-U0YPW
ED8N-73CU-B3J7A
E9FZ-A3QA-YCERP
By Super_Steve:
PAL code(Hold L+Y):
PFFM-03DX-TB7DM
3872-BW4E-5J7UP
GKGV-K0CU-QKZTQ
2H5X-2TGY-8TFAC
NGHJ-9VP9-EN8G1
E9FZ-A3QA-YCERP
|
|
Beta
Ghost ship.
By Jaytheham
When
you defeat the enemies no ladder appears, you can use your Hookshot
on the chest to get to it though. It contains a Triforce chart.
If you look at the area behind where you start you'll see it looks
like the Pirate ship, not the ghost ship. |
US
code:
V5TC-YG10-QWU5N
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
UTVG-K3TJ-2HGK5
2D2H-X6T7-DNVFE
E9FZ-A3QA-YCERP |
|
Beta
Ghost ship II.
By Jaytheham
Same
as above but everything is gloomier and the roof is slightly different. |
US
code:
591B-D8YJ-RPZH6
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
UTVG-K3TJ-2HGK5
TYG7-9NXE-JCUWT
E9FZ-A3QA-YCERP
By Super_Steve:
PAL code(Hold L+Y):
TUWR-J64W-77BB8
3872-BW4E-5J7UP
GKGV-K0CU-QKZTQ
8AKQ-57FN-J9AMQ
DYDV-AQUT-F42EW
E9FZ-A3QA-YCERP |
|
Beta
"fight dungeon".
By Jaytheham
When
you enter the main room the door to the chest room opens itself,
you can still defeat the enemies if you wish. Hookshoting around
on the crates will get you a couple of rupees. |
US
code:
ZMNN-UD02-T1TUC
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
WQUK-XAU2-PVHE2
9EJ8-KE00-3D2AX
E9FZ-A3QA-YCERP |
|
Decoration
testing area.
By Codejunkies |
US
code:
X2C9-MTBX-GWJFD
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
U4X4-FED7-M6NXG
6DUA-3ZM9-JJ01X
E9FZ-A3QA-YCERP
PAL code:
372T-Q8GA-T0C41
PFYW-PDP9-PVX6M
GKGV-K0CU-QKZTQ
E2BR-7CPP-U9WJ6
10E4-E42W-QRP22
E9FZ-A3QA-YCERP
|
|
Beta
"fight dungeon" II.
By Jaytheham
The
rooms here only contain a single Bokoblin each. You have to hit
switches to unlock the doors to their rooms and as you clear rooms
sections of wall lift up to let you get to the next set of doors.
Your reward is an Orange rupee. |
US
code:
6CD8-X2EU-ZRDWM
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
DXC4-1FJA-GVF14
H5K3-W7RY-YFQZQ
E9FZ-A3QA-YCERP |
|
Beta
Knuckle's art studio.
By Jaytheham
This
is the art studio located in the top of Tingle tower, it's mentioned
in the discription of Knuckle's statue in the Nintendo Gallery.
Exiting takes you to Tingle island. |
US
code:
QJDH-1THC-PR5R6
6BCH-XYQE-XTKGK
94HP-XPKH-WQXF7
7P9W-YCRC-N0N2Q
80DU-E872-EKA0P
E9FZ-A3QA-YCERP
By Super_Steve:
PAL code(Hold L+Y):
1UJ2-NP54-H7AMP
3872-BW4E-5J7UP
GKGV-K0CU-QKZTQ
4VZP-MVU5-9R8TF
32GR-1WV1-0E8U5
E9FZ-A3QA-YCERP |
|
This isn't done with AR. It's the Alpha forest level from the very first trailer of WW shown at Spaceworld 2000. The file is on the disc, but it's not properly compiled(or in a different format) so you can't normally load it. What you see here is the collision data for the level, which does work properly. |
|
|
This is looking down at the forested path where Link is shown fighting Moblins in the trailer. |
|
|
This is the series of ledges Link is shown running towards. |
|
|
This round area at the top is probably where Link is shown being surrounded by Fireflies in the trailer. |
|
|
And here's a quick flash I put together to better illustrate what's what. |
|
|
A strange wee room that can't be loaded normally. |
|
|
And the second one. |
|
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|
|
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