Legend of Zelda Glitches - Portable Fairy
There are two methods to this glitch.
Method 1
Requirements
- This can only be done in the second quest.
Instructions
Warp to the fairy fountain that used to be at level five. (You must have completed the first four levels to do this - you do NOT, however, need to have completed level five, as the game reverses those two dungeons internally.)
Result
When you arrive, the fairy will heal you, but you can continue to move while still receiving health. This lets you go anywhere else in the game (even into a dungeon) while your hearts continue to fill up. It is a sort of invincibility since any damage you take in the meantime will be automatically recovered.
Notes
Note how the whistle always warps you to the entrances of Quest 1 dungeons, even during the second quest (so after beating level six, the whistle takes you to where you found level six in the first quest, not the second.) Also note that level five's former location becomes a fairy fountain in the second quest.
By the way, the whistle's warp destination can be controlled. If you know where you warped last, you can warp to the next completed dungeon in sequence by blowing the whistle while facing north or east. If you blow the whistle while facing west or south, you will be taken to the previous warp destination in sequence. Also, if you blow the whistle multiple times while the whirlwing approaches, you can cycle through the sequence as much as you want in either direction. Remember that the whistle only takes you places where you completed the dungeon, so if you do them out of order, you should skip over the unfinished dungeons in your count.
Method 2
Instructions
- Go to any fairy fountain. Quest doesn't matter, have as little life as possible.
- Activate the Great Fairy. While you are healing, use the port 2 save and choose to save.
Result
When your game is loaded, you will be at the start point with your life filling, and can move around.