A Link to the Past Glitches - Ghost of Misery Mire
- While in the Light World use the flute to call the duck and go to map point number 6, in the lower left.
- Lift the two rocks nearby and go through the portal to the Dark world that's underneath one of them.
- Jump off the ledge into Misery Mire.
- Use the Bombos Medallion.
You should see a pillar of flame, indicating a dying enemy, but there wasn't anything there before. There are also two other such "ghosts" in the Mire. The Hyrule Magic game editor lists the enemies as Fireball Zoras, which would explain why they don't appear, normally Zoras are only in deep water.