Ocarina of Time Miscellaneous Glitches - Guard Freeze III
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Instructions
- Go to Hyrule Castle as a child.
- Stand in front of one of the guards and turn your back towards him.
- Super Slide past the guard.
- The guard's message box will come up. Wait until you hit the wall, then stop the super slide (let go of R).
Result
The game will lock up. You cannot move Link. You'll now have to reset the game.
Explanation
Normally, when you approach the guard, a sequence of events occur.
The whistle sound is played. The guard turns to face you, and Link turns to face the guard. The game prepares to display a message box. You lose all control over Link, because a message box is about to appear. A message box appears, announcing that you've been detected. The game waits for you to close this message box. Link "respawns" at the entrance of the map.
Using the Ocarina/trade item interrupts this sequence. Your control over Link is disabled (as it would be when a message box appears), but the normal message box (announcing your being detected by the guard) doesn't appear (because it's been "overridden" by the Ocarina/trade item message); the game ends up waiting for you to close a message box that isn't there (and therefore cannot be closed). So the game isn't freezing, it's waiting, which is why time passes.
Of course, if you look closely at the animation included with this article, a slight movement of the camera can be discerned. I am not sure whether or not the camera can move when a blocking message box (one that locks your control over Link) is displayed, but if it can't, then my theory is disproved.
Yet another theory is that since Link is so far away from the guard, the guard is no longer loaded. The game will only play the cutscene for Link getting thrown out once the guard reaches Link or a certain amount of time has passed, but since there is no guard, the game probably gets confused about what's happening. This is pretty speculative, though.