Ocarina of Time Miscellaneous Glitches - Spastic Jumping Link
From ZeldaChaos
Requirements
- You need to have beaten the Water Temple.
Instructions
- Go to Lake Hylia, you must have beaten the Water Temple.
- Jump in the water and swim over to the Fishing Pond entrance.
- Go to where the right side (when facing the Fishing Pond door) of the small area of land meets the lake "wall".
- Attempt to climb up onto the ground just where it meets the wall -- keep holding the analog stick forward.
Result
Link should pull himself up onto the ground then fall back into the water, and then he should start jumping up and down in and out of the water. If you stop pushing the analog stick forwards, he'll fall into the water and stop.
Other Locations
Water Temple
- Enter the Water Temple, and get onto the topmost ledge that goes around the "tower" in the middle.
- Look to the left. You'll see a small alcove with the Triforce insignia (which can be used to raise the water level).
- Take a running jump for the edge of the alcove. If you make it, Link will grab the edge and start spastic jumping for as long as you keep the analog stick held forwards, or until the ground goes away from you.
Zora's Domain
- Go to Zora's Domain as Adult Link.
- Go to the platform in front of King Zora and equip the Hover Boots.
- Run at the platform that King Zora is sitting on. Link will grab it and start spastic jumping.
Lakeside Laboratory
- As Adult Link, go to Lake Hylia and enter the Lakeside Laboratory.
- Head to the edge of the pool and stand near the right wall.
- Jump to the platform on the far side of the pool to trigger the glitch.
Ice Cavern
- As Adult Link, go to the first room not blocked by Red Ice that yet contains Blue Fire.
- Go to the right of the platform that lets you off the ground, then go to the next platform north.
- Try jumping on to it from where you are on the ground. Link will grab the edge and start spastic jumping.
Drawbridge in Hyrule Field(child only)
- Go on either side of the drawbridge, past the bricks.
- Now jump towards the drawbridge, aiming towards the bottom end of the chain.
- If done correctly, Link will spastic jump.