Ocarina of Time Miscellaneous Glitches - Useful Cucco

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Aiming at the wooden peg.
The jump attack. When timed perfectly, it'll nudge you forward just enough to land on...
The other side of the fence.
OoT[misc]
Compatible Versions
? 1.0 1.1 1.2 GCN MQ 3DS
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Details
Discovered: Unknown
Verified: Yes

Instructions

  1. Go to Kakariko Village as Adult Link.
  2. Use your Longshot get onto the roof of the house that the man is sitting on.
  3. Look towards the middle left side of the Windmill. You should be able to see an opening, with a small, brown, wooden peg inside of it.
  4. Fire the Longshot at the wooden peg. It will catch onto the peg and pull you into the opening.
  5. Inside the opening there are a few flights of stairs. Go up until you come across a Cucco next to a higher up opening.
  6. Equip the Hover Boots and the Master Sword, and pick up the Cucco.
  7. Run out of the higher opening, and, while hugging the wall, run around to the left towards the fence behind the windmill.
  8. Once the Hover Boots stop working let the Cucco float you towards the fence.
  9. As soon as you touch the fence press B to drop the Cucco, draw the Master Sword and do a jump attack.

Result

If done correctly, the jump attack will take you over the fence. You can now walk around and explore the small area of land beyond the fence, and, if you so desire, leap into the void and die.

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