Ocarina of Time Swordless Link - No Z Trigger

From ZeldaChaos
Jump to: navigation, search
The camera has been somewhat desynchronized from Link's movements.
OoT[swordless]
Compatible Versions
? 1.0 1.1 1.2 GCN MQ 3DS
Question.png Question.png Question.png Question.png Question.png Question.png
Details
Discovered: Unknown
Verified: Yes

Instructions

  1. As Swordless Link, call and mount Epona.
  2. Use the Ocarina to dismount her.
  3. Pull out the Hookshot/Longshot. The game will start to beep continuously.
  4. Pull out the Ocarina to stop the beeping. Put the Ocarina away.

Result

This glitch is almost identical to the First Person View glitch, and likely has a similar cause.

You will now being running around with part of the Z-Targeting feature disabled. Specifically, the camera will not react to Z-Targeting or the Z button -- it'll just float lazily behind Link when you Z-Target an enemy, and it also won't center behind him when you hold the Z button.

You can now see Link jumping and backflipping without the view centered behind him; it looks rather cool and can be tricky to control him.

Notes

In the 3DS version, Deku Nuts must be used to end the beeping, and the Ocarina Items Glitch or a mini-cutscene (Bottles filled with something) item must be used after you've dismounted Epona due to the dedicated Ocarina button blanking out.

Personal tools
Namespaces

Variants
Actions
Glitches
Navigation
Affiliates
Toolbox
Google AdSense