Ocarina of Time Miscellaneous Glitches - Guard Freeze II
Instructions
- Go to Hyrule Castle as a child.
- Get to the other side of the gate (either by climbing the vines or paying the guard).
- When on the other side of the gate, climb up the wall to your left.
- Once on flat ground again, turn left and face the guard standing near the top of the gate.
- Get as close to him as possible without being caught.
- When you think you can't get any closer, turn left, roll forward, and jump off the edge of the hill.
Result
If done correctly, the guard's text box saying "Hey you! Stop! You, kid, over there!" will pop up while you are still in the air. Once you are on the ground below, Link will turn and look up at the guard. The text box will remain on the screen and the game will lock up. The background music continues to play, however.
Explanation
Why Does Link "Stand" in Mid-Air?
If a blocking message box (blocking meaning that it locks Link's movement) appears while Link is underwater, he simply floats idly. If the message box appears while Link is in midair (and if it locks his movement), he'll move into a standing pose (while in midair); when he lands, he remains in the same pose but turns to look up at whoever is talking to him. It seems that while the game will check whether he's on land or underwater when it first displays the message box, it doesn't even bother checking if he's in midair, instead preferring to assume that he's on land, and moving him into the standing pose that would be appropriate on land. Also, the game doesn't allow Link's state to change when a message box is on-screen (he can't take damage, and evidently, he also can't respond to water), deferring the changes until the message box is removed by the player.
Why Does The Game Freeze?
The most likely explanation is that the large distance between Link and the guard interferes with some function or task that one of them is supposed to perform.