Ocarina of Time Miscellaneous Glitches - Pointless Death

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The player is just beginning to move the analog stick forward -- Link is starting to walk.
Grabbing the edge of the block.
Have a nice trip, see you next fall! ...Sort of.
OoT[misc]
Compatible Versions
? 1.0 1.1 1.2 GCN MQ 3DS
Tick.png Tick.png Tick.png Tick.png Tick.png Question.png
Details
Discovered: David Wonn
Verified: Yes

Instructions

  1. Go to the Shadow Temple.
  2. Go to the room in which there are moving spiked devices hanging from chains on the ceiling. There is an Eye of Truth insignia on the floor and to the right of it, hidden behind a fake wall, is a movable block.
  3. Pull the block out of the wall.
  4. A little way down the passage that you enter the room through, there is a length of wood attached to the floor. Push/pull the block until it is right up against the wooden platform.
  5. Stand on the length of wood and face the block. Press the analog stick forwards.

Result

Link will jump up and grab the top of the block as though he is going to climb on top of it, but then he'll suddenly yell. The game will make the noise that indicates you fell into a bottomless pit (or got grabbed by a Wallmaster, etc.), the screen will fade to black, and you'll start back at the entrance to the room, having lost half a heart from your "fall".

Explanation

Link is actually 'crushed' between the ceiling and the block as he climbs up. The game is programmed to 'kill' Link and reset his position whenever he is being detected between a mobile block and floor/ceiling with a vertical space smaller than his height.

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