Ocarina of Time Swordless Link - Lon Lon Oddity

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Dismounting Epona right as she starts to jump.
Epona is now trapped on a narrow strip of invisible ground just outside the fence.
OoT[swordless]
Compatible Versions
? 1.0 1.1 1.2 GCN MQ 3DS
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Details
Discovered: Unknown
Verified: Yes

Instructions

  1. As Swordless Link, call and mount Epona.
  2. Go to Lon-Lon Ranch.
  3. Gallop towards one of the fences that take you back to Hyrule Field, as though you were going to jump it.
  4. Just before Epona jumps, dismount her using a Deku Nut1. Link will fall off but Epona will keep going and jump the fence.

1 To use Deku Nuts while on Epona, you may need to mount her with them unequipped, and then equip them onto a C-button that previously had a usable item equipped to it. The Ocarina also works but you have to have more precise timing.

Result

Link will now be in the ranch while Epona will be outside it running around on a narrow strip of invisible ground, floating in the skybox. The camera may follow Epona, but it will "behave" as though it were following Link, which makes it tricky to control Epona. You can press "A" to mount Epona and the cinema showing Link jumping into Hyrule Field will play like normal.

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